18:00 

Навороты для кораблей

tokyo
Go to the Dark Side, they have cookies. We, lightsiders, prefer booze.
Просто чтобы мои игроки имели представление о том, что можно добавить к системам корабля. Коротко о самой системе модификации кораблей:
У всех кораблей есть определенное количество очков замещения, Emplacement points (EP в таблице), которые символизируют, сколько в системе изначально оставлено места для модификаций. Количество ОЗ зависит от модели корабля. Можно пожертвовать грузоподъемностью, отдав часть трюма под модификацию.
У Гхтрока 720, ЕМНИП, исходно 2 очка замещения.
Дальше по таблице.
Source - это книжка, в которой написано про данную модификацию.
System - название системы, которую можно поставить на корабль. EP - количество очков замещения, которое съедает эта система.
Availability - доступность системы. Есть пять категорий доступности - общая (продается в любом космопорту), зарегистрированная (нужна лицензия, в основном это оружие, но тоже, в принципе, продается в любом космопорту), запрещенная - обычно ставят только на военные и/или правительственные корабли (то есть рейнджерам сектора можно, обычным торговцам нельзя), военная (только для армейских кораблей) и нелегальная. Если корабль с ненадлежаще оформленной военной или того хлеще нелегальной модификацией поймают силы правопорядка, то у капитана будут неприятности отсюда и до Корусканта.
Size Restriction - ограничение по размеру. Некоторые примочки можно ставить на корабли определенного размера. Гхтрок колоссальный транспортник (Colossal)
Cost - стоимость модификации (базовая или нет). Сюда же входят столбцы base и Colossal. Для колоссального корабля правильной стоимостью будет последний столбец.
Damage - урон от оружия
Benefit - плюшки от новой системы
Colossal - стоимость модификации для колоссального корабля. Если столбец пустой, то нужно смотреть Cost

Благословите боги святую женщину по имени ewokontoast, которая собрала все это воедино. Пост с таблицами смотреть тут. Рекомендую к скачиванию всячески, потому как книг не налистаешься в поисках нужной фигни.



Source System EP Availability Size Restriction Cost base? Damage Benefit Colossal
SV56 Antiboarding systems 5 Restricted Colossal+ 20000 base   CL 4 hazard see p.56 100000
SotG44 Armor +1 2 Licensed   2000 base     10000
SotG44 Armor +2 5 Restricted Colossal+ 5000 base     25000
SotG44 Armor +3 10 Military Colossal (frigate)+ 10000 base      
SotG44 Armor +4 20 Military Colossal (cruiser)+ 20000 base      
SotG40 Atmospheric thruster 2 Common Colossal- 2000 base   speed +10%, round down 10000
SotG40 Atmospheric thruster, advanced 5 Common Gargantuan- 5000 base   speed +25%, round down  
SV57 Auxiliary generators +2 2 Common   2000 base   Str bonus, can function w/no engine 10000
SV57 Auxiliary generators +4 3 Common Gargantuan+ 5000 base   Str bonus, can function w/no engine 25000
SV57 Auxiliary generators +6 4 Licensed Colossal+ 10000 base   Str bonus, can function w/no engine 50000
SV57 Backup battery 0 Licensed   10000 base   1 hour, DC25 up track from ion 50000
SV57 Baffled drive 1 Military Colossal+ 100000 base   speed 2, +5 DC, 100 sq 500000
SV57 Baffled drive fuel 0 Military Colossal+ 1400 base   100 sq 7000
SotG48 Cargo jettison system 1 Licensed   1000 base   swif action, DC30 to detect in space 5000
SotG48 Cargo pod, heavy 2 Common Colossal (frigate)+ 1500 base   cost mod x 10 tons of cargo, Dex -2  
SotG48 Cargo pod, light 0 Common Gargantuan+ 500 base   cost mod x tons of cargo, Dex -2 2500
SotG48 Cargo pod, medium 1 Common Colossal+ 1000 base   cost mod x 5 tons of cargo, Dex -2 5000
SotG48 Cloaking device, hibridium 3 Military Colossal+ 50000 base   total concealment 250000
SotG48 Cloaking device, stygium 1 Military Huge+ 100000 base   total concealment 500000
SV57 Cockpit ejection system 2 Common Gargantuan or Colossal 800 no   DC20 Pilot or half damage  
SV57 Com jammers 1 Military   20000 no   6sq or DC30 Use Computer  
SotG40 Combat thruster 1 Common Colossal 2000 base   as starfighter for dogfighting 10000
SV57 Cotterdam 1 Licensed Colossal+ 3000 no   3sq long x 1sq wide, Pilot DC15  
SotG48 Cryogenic chambers 2 Common Colossal+ 500 base   cost mod/5 Med, Largex5, Hugex20 2500
SotG48 Docking clamp 1 Common Colossal (frigate)+ 2000 base      
SotG48 Droid repair team 1 Common Colossal+ 5000 base   deploy @ -1 track, Mech +13 25000
SV58 Environmental filters 2 Licensed Gargantuan+ 2000 base   DC25 Use Comp & full to change 10000
SotG50 Escape pod 0 Common   1200 no   DC20 Acrobatics, 1x8 days support 6000
SotG50 Escape pod, large lifeboat 2 Common Colossal (frigate)+ 800 base   50x2 months, x15 hyperdrive 1 jump  
SotG50 Escape pod, small lifeboat 1 Common Colossal+ 400 base   Supplies for 15 Medium for 1 week 2000
SotG50 Extended range 1 Common   100 base   +10% consumables, round down 500
SV59 Fuel converters 1 Licensed Colossal+ 2400 base   1 hour = 1 unit fuel 12000
SV59 Grappler mag 1 Common   1000 no   1sq, Pilot & Stealth v. Use Comp  
SotG50 Hangar bay 8 Common Colossal (frigate)+ 10 base   cost mod/50 units, H1, G5, C20  
SotG50 Hangar bay, concealed 40 Restricted Colossal (frigate)+ 1000 base   DC30 Perception, 2 rounds to exit  
SV59 Hardpoint 1 Military   500 no   carry missile/bomb/mine/drop tank  
SV59 Hidden cargo hold (25% of cargo) 1 Illegal   2000 base   DC15 Perception then DC25 10000
SV59 Hidden cargo hold (50% of cargo) 2 Illegal   5000 base   DC15 Perception then DC25 25000
SV59 Hidden cargo hold (75% of cargo) 4 Illegal   10000 base   DC15 Perception then DC25 50000
SV60 Holding cells (25% of passengers) 1 Military   1000 base     5000
SV60 Holding cells (50% of passengers) 2 Military   2000 base     10000
SV60 Holding cells (75% of passengers) 4 Military   5000 base     25000
SotG50 HoloNet transceiver 4 Restricted Colossal+ 50000 base   Gain information +5 Use Computer 250000
SotG42 Hyperdrive Ring 0 Common Gargantuan-       -4 Penalty to Dex, Pilot 10 & stan  
SotG41 Hyperdrive Sled 0 Common Gargantuan- x5 no   -2 Penalty to Dex  
SotG40 Hyperdrive, class .75 4 Military Colossal (cruiser)- 5000 base     25000
SotG40 Hyperdrive, class 1 3 Licensed Colossal (cruiser)- 3000 base     15000
SotG40 Hyperdrive, class 1.5 3 Licensed Colossal (cruiser)- 2500 base     12500
SotG40 Hyperdrive, class 2 3 Common   2000 base     10000
SotG40 Hyperdrive, class 3 2 Common   1500 base     7500
SotG40 Hyperdrive, class 4 2 Common   1000 base     5000
SotG40 Hyperdrive, class 5 2 Common   500 base     2500
SotG40 Hyperdrive, class 6 2 Common   400 base     2000
SotG40 Hyperdrive, class 10 1 Common   200 base     1000
SotG40 Hyperdrive, class 15 1 Common   100 base     500
SotG40 Hyperdrive, class 8 1 Common   300 base     1500
SotG50 Hypertransceiver 1 Licensed   2000 base     10000
SV60 Interrogation chamber 0 Illegal Colossal+ 10000 no      
SotG44 Jamming array 5 Common Colossal+ 20000 base   -6 fighter, -4 transport, -2 capital 100000
SotG44 Jamming suite 1 Common   5000 base   -4 starfighters, -2 transports, 6-sq 25000
SotG51 Luxury upgrade, advanced 1 Common   20000 base   maintenance 1/50 cost 100000
SotG51 Luxury upgrade, basic 1 Common   10000 base   maintenance 1/50 cost 50000
SotG51 Luxury upgrade, extreme 1 Common   50000 base   maintenance 1/50, crew +1 step 250000
SotG42 Maneuvering jets +2 2 Common   2000 base   Dex bonus 10000
SotG42 Maneuvering jets +4 3 Common   5000 base   Dex bonus 25000
SotG42 Maneuvering jets +6 4 Licensed Colossal- 10000 base   Dex bonus 50000
SotG51 Medical suite 1 Common Colossal+ 3000 base   size mod/5 med bed /50 bacta tank 15000
SotG42 Navicomputer 1 Licensed   2000 no   +5 Astrogation  
SotG42 Navicomputer, advanced 2 Licensed   20000 no   +10 Astrogation & Untrained  
SotG42 Navicomputer, limited 0 Common Gargantuan- 500 no   2 jump capacity  
SotG51 Passenger quarters 10 Common Colossal+ 500 base   number = size mod 2500
SotG51 Passenger seating 1 Common   200 base   number = size mod 1000
SV60 Personalized controls 0 Common Colossal- 1000 no   +1 skills at station, -2 others  
SV60 Plasma punch 1 Military Colossal+ 25000 no   as plasma torch but half DR  
SV60 Plasma torch 1 Military Gargantuan+ 6000 no   1 rnd per DR & d6 dam, 2 sq wide  
SotG44 Regenerating shields 2 Restricted   5000 base   increase shields by 10 not 5 25000
SotG44 Reinforced bulkheads +10% 2 Common   2000 base   hit points +10% 10000
SotG44 Reinforced bulkheads +20% 5 Licensed   5000 base   hit points +20% 25000
SotG44 Reinforced bulkheads +30% 10 Restricted   10000 base   hit points +30% 50000
SV60 Reinforced keel 2 Military Gargantuan+ 4000 base   +2 die dam from ram 20000
SV61 Reinforced keel, boarding 4 Military Gargantuan+ 10000 base   ram & dock immediately 50000
SV61 Security bracing 2 Common Gargantuan+ 2000 base   if 0 hp subtract DR from PC dam 10000
SotG51 Sensor array computer +2 1 Common   5000 base   Int bonus 25000
SotG51 Sensor array computer +4 2 Common   25000 base   Int bonus 125000
SotG51 Sensor array computer +6 3 Licensed   50000 base   Int bonus 250000
SV61 Sensor baffling 0 Military   20000 base   Stealth to hide w/out cover 100000
SV61 Sensor decoy 1 Restricted   2000 base   3 decoys, DC25 to determine 10000
SV61 Sensor decoy replacement 0 Restricted   500 base     2500
SotG51 Sensor enhancement package 1 Common   15000 base   +5 Perception/Use Comp sensors 75000
SV61 Sensor mask 1 Illegal Gargantuan+ 150000 base   +10 DC Use Computer to detect 750000
SotG51 Slave circuits, advanced 1 Common   4000 base   reduces crew by 2/3 20000
SotG51 Slave circuits, basic 1 Common   1000 base   reduces crew by 1/3 5000
SotG51 Slave circuits, recall 0 Military Colossal- 6000 base   +0 crew, advanced only, no manue 30000
SotG52 Smuggler's compartments 1 Illegal   200 base   DC30 Per, costmodx200kg, 5% max 1000
SotG42 Sublight Accelerator Motor 2 Military Gargantuan- 25000 base   +5 Pilot increase speed, +10 all-out  
SotG42 Sublight drive (speed 1 square) 2 Common   1000 base     5000
SotG42 Sublight drive (speed 2 squares) 3 Common   2000 base     10000
SotG42 Sublight drive (speed 3 squares) 4 Licensed Colossal (cruiser)- 5000 base     25000
SotG42 Sublight drive (speed 4 squares) 5 Restricted Colossal (cruiser)- 10000 base     50000
SotG42 Sublight drive (speed 5 squares) 6 Military Colossal- 20000 base     100000
SotG42 Sublight drive (speed 6 squares) 7 Military Gargantuan- 100000 base      
SotG44 Shields, SR 10 1 Common   750 base     3750
SotG44 Shields, SR 15 1 Common   1000 base     5000
SotG44 Shields, SR 20 1 Common Gargantuan+ 1250 base     6250
SotG44 Shields, SR 25 1 Common Gargantuan+ 1500 base     7500
SotG44 Shields, SR 30 2 Common Gargantuan+ 2000 base     10000
SotG44 Shields, SR 35 2 Common Gargantuan+ 2500 base     12500
SotG44 Shields, SR 40 2 Common Colossal+ 3000 base     15000
SotG44 Shields, SR 45 2 Common Colossal+ 4000 base     20000
SotG44 Shields, SR 50 3 Common Colossal+ 5000 base     25000
SotG44 Shields, SR 55 3 Common Colossal+ 6000 base     30000
SotG44 Shields, SR 60 3 Common Colossal (frigate)+ 8000 base      
SotG44 Shields, SR 70 3 Common Colossal (frigate)+ 10000 base      
SotG44 Shields, SR 80 4 Common Colossal (frigate)+ 12500 base      
SotG44 Shields, SR 90 4 Common Colossal (frigate)+ 15000 base      
SotG44 Shields, SR 100 5 Common Colossal (frigate)+ 20000 base      
SotG44 Shields, SR 125 6 Common Colossal (frigate)+ 25000 base      
SotG44 Shields, SR 150 7 Common Colossal (cruiser)+ 30000 base      
SotG44 Shields, SR 175 8 Common Colossal (cruiser)+ 40000 base      
SotG44 Shields, SR 200 10 Common Colossal (cruiser)+ 50000 base      
SV61 Tractor clamp 12 Military   15000 no   +5 grapple to stop escape  
SotG52 Transponder, disguised (1) 0 Illegal   500 base   activate/deactivate with swif 2500
SotG52 Transponder, disguised (2) 0 Illegal   1000 base   -5 Deception 5000
SotG52 Transponder, disguised (3) 0 Illegal   2000 base   -10 Deception 10000
SotG52 Transponder, IFF 0 Military   1000 no   can affect opp see p.53  
SotG52 Transponder, masked 0 Illegal   200 base   reroute power, fail by 10 ruin subli 1000
SV61 Workshop 1 Common Gargantuan+ 3000 base   +2 Mechanics & Use Computer 15000
SotG44 Autoblaster 0 Restricted   x2 no      
SotG44 Blaster cannon, light 1 Licensed   1200 no 3d10x2    
SotG44 Blaster cannon, medium 1 Restricted   2500 no 4d10x2    
SotG44 Blaster cannon, heavy 2 Military   5500 no 5d10x2    
SotG44 Cannon, double 0 Licensed   x3 no +1d10 can be autofire  
SotG44 Cannon, quad 1 Restricted   x5 no +2d10 can be autofire  
SotG45 Cannon enhancements 1 Military   x2 no +1d10    
SotG45 Cannon enhancements, advanced 2 Military   x5 no +2d10    
SotG45 Concussion missile, light 0 Military   500 no 7d10x2 4-square splash  
SotG45 Concussion missile, medium 0 Military   750 no 9d10x2 4-square splash  
SotG45 Concussion missile, heavy 0 Military Colossal+ 2000 no 9d10x5 4-square splash  
SotG45 Concussion missile, armor-piercing 0 Military         Penetration 10, -5 Atk  
SotG45 Concussion missile launcher, light 2 Military   2000 no   capacity 6, add +20% ea to x2 max  
SotG45 Concussion missile launcher, medium 5 Military   3500 no   capacity 16, add +20% ea to x2 max  
SotG45 Concussion missile launcher, heavy 20 Military Colossal+ 30000 no   capacity 30, add +20% ea to x2 max  
TotG142 Discord missile 0 Restricted   1000 no Special carries 3 buzz droids  
TotG142 Discord missile launcher 2 Restricted   4000 no   Atk Ref Def 10, droids Atk +5  
SotG45 Docking gun 1 Licensed   +1000 no by weapon count as a heavy weapon  
SotG45 Droid jammer 1 Licensed   8000 no Special 5-sq radius, +2 Atk bonus  
SotG45 Fire-linked weapon, 2 1 Licensed   x2 no +1d10    
SotG45 Fire-linked weapon, 4 2 Restricted   x4 no +2d10    
SotG45 Fire-linked weapon, optional 0 Licensed   +1000 no Special switch with swif action  
L191 Gravity mine launcher 2 Military   5000 no   Grapple +10  
L191 Gravity mine, standard   Military   1000 no      
L191 Gravity mine, magnetic   Military   4000 no      
SotG45 Gravity well projector 5 Military Colossal+ 50000 no Special 3x3-sq area, Atk v. Ref Def 10  
SotG45 Ion bomb 0 Military   500 no 5d10 ion Atk -10 only in atmosphere, 10-sq  
SotG45 Ion bomb rack 1 Military   1000 no   capacity 4  
SotG46 Ion cannon, light 1 Licensed   2000 no 3d10x2 ion can be autofire  
SotG46 Ion cannon, medium 2 Restricted   3000 no 5d10x2 ion    
SotG46 Ion cannon, heavy 5 Military Colossal (frigate)+ 6000 no 3d10x5 ion    
SotG46 Ion cannon, Hapan triple 3 Illegal Colossal (frigate)+ 12000 no 5d10x5 ion point-defense range  
SotG46 Laser cannon, light 1 Licensed   1500 no 3d10x2 can be autofire  
SotG46 Laser cannon, medium 1 Restricted   4000 no 4d10x2 can be autofire  
SotG46 Laser cannon, heavy 2 Military   6000 no 5d10x2 can be autofire  
SotG46 Point-defense weapon 0 Restricted Colossal (frigate)+ +4000 no   no penalty v. small targets  
SotG46 Proton torpedo 0 Military   800 no 9d10x2 4-square splash  
SotG46 Proton torpedo launcher 1 Military   2500 no   capacity 3, add +25% ea to 16 max  
SotG46 Shieldbuster torpedo 0 Military   1000 no 10d10x2 full dam only v. shields or half  
SotG46 Shieldbuster torpedo launcher 3 Military   10000 no   capacity 4, add +25% ea to 8 max  
SotG46 Space mine, standard 0 Military   1000 no 7d10x2 Atk +5, Stealth +5  
SotG46 Space mine, advanced 0 Military   5000 no 9d10x2 Atk +10, Stealth +5  
SotG46 Space mine, heavy 0 Military   5000 no 6d10x5 Atk +5, Stealth +5  
SotG46 Space mine launcher 2 Military   5000 no   capacity 6, add +25% ea to 12 max  
SotG46 Space mine launcher, heavy 4 Military Colossal (frigate)+ 5000 no   capacity 6, add +25% ea to 12 max  
SotG46 Tractor beam 10 Licensed   10000 no Special rules on page 174 core book  
SotG48 Turbolaser, light 2 Military Colossal (frigate)+ 5000 no 3d10x5 can be autofire  
SotG48 Turbolaser, medium 5 Military Colossal (frigate)+ 10000 no 5d10x5    
SotG48 Turbolaser, heavy 10 Military Colossal (frigate)+ 20000 no 7d10x5    

 
 
 

Это напрямую купить нельзя, это должен делать специально обученный человек с соответствующим фитом. То есть это самостоятельные переделки.


Source System EP Availability Size Restriction Cost base? Damage Benefit Colossal
SotG20 Add Emplacement   Starship Designer   5000     +1 EP 25000
SotG21 Enhanced Dexterity   Tech Specialist   +10% cost   1 day/1000 Dex +2  
SotG20 Improve Hull   Starship Designer   5000     hp = 1/2 Str round to nearest 10 25000
SotG20 Improve Hyperdrive   Starship Designer   5000     by 1 step 25000
SotG20 Improve Shields   Starship Designer   5000     SR5 25000
SotG20 Improve Weapons   Starship Designer   5000     +1 Atk 25000
SotG21 Improved Accuracy   Tech Specialist   +10% cost   1 day/1000 +1 Atk  
SotG21 Improved Damage   Tech Specialist   +10% cost   1 day/1000 +2 Dam  
SotG21 Improved Shields   Tech Specialist   +10% cost   1 day/1000 SR5  
SotG21 Improved Speed   Tech Specialist   +10% cost   1 day/1000 +25% (min 1)  
SotG21 Selective Fire   Tech Specialist   +10% cost   1 day/1000 auto or single fire  
SV25 Superior Ability (Dex)   Superior Tech   +20% cost   1 day/1000 Dex +4  
SV25 Superior Ability (Str)   Superior Tech   +20% cost   1 day/1000 Str +2  
SV25 Superior Accuracy   Superior Tech   +20% cost   1 day/1000 +2 Atk  
SV25 Superior Damage   Superior Tech   +20% cost   1 day/1000 +5 Dam  
SV25 Superior Range   Superior Tech   +20% cost   1 day/1000 +50%  
SV25 Superior Sensors   Superior Tech   +20% cost   1 day/1000 Perception +2  
SV25 Superior Shields   Superior Tech   +20% cost   1 day/1000 SR10  
SV25 Superior Speed   Superior Tech   +20% cost   1 day/1000 +33% (min 1)  



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